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	<title>Reacties op: The New &#8216;Zelda&#8217; Is Too Big</title>
	<atom:link href="http://nielsthooft.com/the-new-zelda-is-too-big/feed" rel="self" type="application/rss+xml" />
	<link>http://nielsthooft.com/the-new-zelda-is-too-big</link>
	<description>Website van schrijver, journalist en hoofdredacteur Niels ’t Hooft</description>
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		<title>Door: Jigarbov</title>
		<link>http://nielsthooft.com/the-new-zelda-is-too-big#comment-186</link>
		<dc:creator>Jigarbov</dc:creator>
		<pubDate>Tue, 10 May 2005 11:31:19 +0000</pubDate>
		<guid isPermaLink="false">http://nielsthooft.com/wordpress/?p=389#comment-186</guid>
		<description>what the hell? it seems whatever nintendo does it pisses off everyone, give them an epic world full of oppurtunities to explore and people say they want a smaller compact world, give them a compact world and people want an epic adventure. I for one am hoping the world is way bigger than OoT, one of my favorite things to do in OoT after a hard day was to just gallop around the fields of hyrule looking for stuff, if i wanted something a bit more exciting i&#039;d visit a dungeon.&lt;br /&gt;

&lt;br /&gt;

LttP was also one of my favorite zeldas but it was too small, yes a dungeon under the town where you buy potions is good but thats not to say it cant be done with a big game. you dont know what the fields of hyrule hold in this new adventure, it may be more crammed with stuff than you even realise.&lt;br /&gt;

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		<content:encoded><![CDATA[<p>what the hell? it seems whatever nintendo does it pisses off everyone, give them an epic world full of oppurtunities to explore and people say they want a smaller compact world, give them a compact world and people want an epic adventure. I for one am hoping the world is way bigger than OoT, one of my favorite things to do in OoT after a hard day was to just gallop around the fields of hyrule looking for stuff, if i wanted something a bit more exciting i&#8217;d visit a dungeon.</p>
<p>LttP was also one of my favorite zeldas but it was too small, yes a dungeon under the town where you buy potions is good but thats not to say it cant be done with a big game. you dont know what the fields of hyrule hold in this new adventure, it may be more crammed with stuff than you even realise.</p>
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		<title>Door: Beitel</title>
		<link>http://nielsthooft.com/the-new-zelda-is-too-big#comment-185</link>
		<dc:creator>Beitel</dc:creator>
		<pubDate>Mon, 09 May 2005 01:50:54 +0000</pubDate>
		<guid isPermaLink="false">http://nielsthooft.com/wordpress/?p=389#comment-185</guid>
		<description>I can&#039;t understand why you are so pessimistic about this Zelda. It almost seems as if you don&#039;t want to like it because of the graphics. I&#039;m not the greatest fan of this Fable-like graphics, but this Zelda is meant to give a feeling like LOTR: an enormous Fantasy-world. Is that wrong? It is just the way the game is created, and why don&#039;t you think about the possibilities that come with this large world and LOTR-like fights on horses?&lt;br /&gt;

&lt;br /&gt;

And maybe Nintendo comes with a more ALTTP-like Zelda in the future with that great Celda-look.&lt;br /&gt;

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		<content:encoded><![CDATA[<p>I can&#8217;t understand why you are so pessimistic about this Zelda. It almost seems as if you don&#8217;t want to like it because of the graphics. I&#8217;m not the greatest fan of this Fable-like graphics, but this Zelda is meant to give a feeling like LOTR: an enormous Fantasy-world. Is that wrong? It is just the way the game is created, and why don&#8217;t you think about the possibilities that come with this large world and LOTR-like fights on horses?</p>
<p>And maybe Nintendo comes with a more ALTTP-like Zelda in the future with that great Celda-look.</p>
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		<title>Door: Nintex</title>
		<link>http://nielsthooft.com/the-new-zelda-is-too-big#comment-184</link>
		<dc:creator>Nintex</dc:creator>
		<pubDate>Fri, 06 May 2005 03:52:09 +0000</pubDate>
		<guid isPermaLink="false">http://nielsthooft.com/wordpress/?p=389#comment-184</guid>
		<description>Windwaker has a far more complicated graphical style as Aonuma mentioned before.&lt;br /&gt;

&lt;br /&gt;

Just look at the low res scans..&lt;br /&gt;

The ground textures are all crappy is this the finished version of the game?, no far from it this is an developper build quickly made to test mechanics and to show the press. Most articles are already a month old. Wind waker looked like this:&lt;br /&gt;

&lt;br /&gt;

http://www.n-sider.com/games/screens-gcnpre-zeldawind02.jpg&lt;br /&gt;

&lt;br /&gt;

Compare that to the released version...&lt;br /&gt;

Or compare the low res scans to the beautiful&lt;br /&gt;

E3 or GDC trailer of the new zelda game.&lt;br /&gt;

Everything will be just fine...&lt;br /&gt;

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		<content:encoded><![CDATA[<p>Windwaker has a far more complicated graphical style as Aonuma mentioned before.</p>
<p>Just look at the low res scans..</p>
<p>The ground textures are all crappy is this the finished version of the game?, no far from it this is an developper build quickly made to test mechanics and to show the press. Most articles are already a month old. Wind waker looked like this:</p>
<p><a href="http://www.n-sider.com/games/screens-gcnpre-zeldawind02.jpg" rel="nofollow">http://www.n-sider.com/games/screens-gcnpre-zeldawind02.jpg</a></p>
<p>Compare that to the released version&#8230;</p>
<p>Or compare the low res scans to the beautiful</p>
<p>E3 or GDC trailer of the new zelda game.</p>
<p>Everything will be just fine&#8230;</p>
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		<title>Door: Maarten Jalink</title>
		<link>http://nielsthooft.com/the-new-zelda-is-too-big#comment-183</link>
		<dc:creator>Maarten Jalink</dc:creator>
		<pubDate>Wed, 04 May 2005 07:41:44 +0000</pubDate>
		<guid isPermaLink="false">http://nielsthooft.com/wordpress/?p=389#comment-183</guid>
		<description>I hope that they mean the gameplay time is two or three times as big as in OoT. If the world would be that big we could get a &#039;realistic&#039; remake of TWW. I heard the gameplay time was about 70 hours :o&lt;br /&gt;

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		<content:encoded><![CDATA[<p>I hope that they mean the gameplay time is two or three times as big as in OoT. If the world would be that big we could get a &#8216;realistic&#8217; remake of TWW. I heard the gameplay time was about 70 hours :o</p>
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		<title>Door: Caiin</title>
		<link>http://nielsthooft.com/the-new-zelda-is-too-big#comment-182</link>
		<dc:creator>Caiin</dc:creator>
		<pubDate>Wed, 04 May 2005 03:05:08 +0000</pubDate>
		<guid isPermaLink="false">http://nielsthooft.com/wordpress/?p=389#comment-182</guid>
		<description>That is exactly what I was thinking the first time I entered the plains of Hyrule in OOT. I hated it at first but got used to it. The world of Majora’s Mask is way better and looks more like the world of A link to the Past. Hopefully they will place a little more trees amongst the road in the new Zelda, so it won’t give you the feeling every tree is chopped down just to ride Epona.&lt;br /&gt;

&lt;br /&gt;

It is what I loved in The Wind Waker. Those small dense Islands like Windfall island. Small, but a lot of things to do and see. I rather see the power of the hardware bring denser worlds alive then giving a game better graphics. Hopefully Revolution can accomplish that for us in the future...&lt;br /&gt;

</description>
		<content:encoded><![CDATA[<p>That is exactly what I was thinking the first time I entered the plains of Hyrule in OOT. I hated it at first but got used to it. The world of Majora’s Mask is way better and looks more like the world of A link to the Past. Hopefully they will place a little more trees amongst the road in the new Zelda, so it won’t give you the feeling every tree is chopped down just to ride Epona.</p>
<p>It is what I loved in The Wind Waker. Those small dense Islands like Windfall island. Small, but a lot of things to do and see. I rather see the power of the hardware bring denser worlds alive then giving a game better graphics. Hopefully Revolution can accomplish that for us in the future&#8230;</p>
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