Week 750

What’s this? I’m blogging about my work on a weekly basis – a simple way to track and archive whatever it is I spend my time on.

Monday was my birthday! I spent my time writing for nrc.next: a column about the announcement of the Xbox One, Vooruitziende zelfhaat en de Xbox One-introductie, and a review of Monaco. Later in the week, I edited a review of Prison Architect by Alper Çuğun. Both were not published yet.

On Tuesday, I met up with the other judges of this year’s Creative Game Challenge to decide on the best entries submitted to this Game Maker competition for high school students. The lucky winners will be announced on June 21st. I’ll also be doing a short talk that day.

Wednesday was Spring cleaning: among other things, I reached inbox zero. It’s a weird paradox: even though it’s much easier to operate when your work environment is tidy, it’s too hard to keep everything organized at the ideal level. But sometimes everything magically works out and you feel on top of things… for about two hours, until the stuff starts piling up again.

On Thursday, I contributed another piece to Your Daily Victory Boogie Woogie, titled Een ruit die wijst naar de hemel. This time, it takes the shape of a (possibly fictitious) screenplay. The front page of this experimental writing game was updated, too, and it’s looking pretty swell.

That night, I met up with Collin van Ginkel, who just got back from a long trip to the Philippines. We talked about his vacation, but also about what’s next for his game development studio Two Tribes. (They announced the Steam version of Toki Tori 2 last week.).

On Friday, a lovely long weekend started, during which I attended a wedding, painted a wall in my garden, and sailed. I also got a haircut, which was somewhat overdue.