Week 810

What’s this? I’m blogging about my work on a weekly basis – a simple way to track and archive whatever it is I spend my time on.

Last week on Monday, I wrote my article about Dutch escape rooms for nrc.next. No clue as to when it will appear, though. I also edited game reviews by Harry Hol and Rogier Kahlmann, which were (partially) printed on Wednesday.

On Tuesday, I met up with Sandra Heerma van Voss in The Hague to get acquainted, and discuss a storytelling project we might start together. After last week’s rejection I’m now actively looking for other authors to participate in (projects that use) the Hybrid Writer’s Toolkit. I want to be better-prepared for my third try to get a Creative Industries Fund NL grant, later this year.

After that, I took the train to Rotterdam, where I had lunch with Richard Boeser, designer of co-op platformer ibb & obb. I also got to play a new prototype of his, that’s already looking very interesting. What’s fun is that Richard more or less describes what he’s now making at the end of this 18 months old interview.

Finally, I dropped by Codeglue, where Peter de Jong also showed me a new project. I then had dinner with an old classmate and returned to Utrecht.

On Wednesday, I finished two articles for the Dutch Official PlayStation Magazine: a profile on Double Fine Productions, and an overview of Dutch PlayStation games (and no Belgian PlayStation games, unfortunately, because they don’t seem to exist).

On Thursday, I visited Two Tribes, where we decided on the title for the 2D shooter we’ve been working on. It starts with an R… We also discussed the main character, and the planning up to the Gamescom show in Cologne, Germany, where the game will be playable.

That night, I worked on my hobby game project Sato, but didn’t make a lot of progress. However, I now think I know what I need to do next…