Writing for Games
Creating storylines and characters. Writing dialogue and screen text. As a novelist and long time journalist, I have my way with words. I work with English proof readers, making sure it’s no problem that Dutch is my primary language.
* My greatest joy is in testing a game with my writing implemented, then having another stab at finetuning. Trying to step into the players’ shoes and perfecting a game’s writing based on actual implementation is where the final 10% of quality is added.