Week 832
- 832 29 december 2014 NL
What’s this? I’m blogging about my work on a weekly basis – a simple way to track and archive whatever it is I spend my time on.
Last week on Monday, I wrote a column for the graduation project of a student named Johan van den Beld. He asked me to mentor him while he was writing articles for the pilot of a games magazine, which I didn’t have a lot of time for… so outlining some thoughts on games journalism was the least I could do.
Then on Tuesday, I got acquainted with Matthijs Leendertse of ELM Concepts. He was kind enough to let me pitch some of my Hybrid Writer’s Toolkit ideas to him, and he gave me some useful pointers for both my research and the products that could come out of it.
After that, I visited Killzone maker Guerrilla Games for a hugely educational conversation about game engines with technical director Michiel van der Leeuw. We focused on the wonderful world of rendering 3D graphics, which I’m writing about for KIJK magazine and which I’m slowly starting to understand.
I also wrote about Papers, Please, to commemorate the release of the excellent iPad version, which appeared in nrc.next today. And that was pretty much it!