RIVE: Wreck, Hack, Die, Retry!
I was involved from the beginning, developing the setting, characters and narrative, and writing and implementing all the dialogue.
RIVE became a thrilling, varied action game with a funny and even somewhat meaningful story. And a shit ton of explosions! I couldn’t be happier with the end result.
Want to work with me on a game? Take a look at my game development services.
Here’s the launch trailer:
Here’s the character trailer, showing more of the story:
Here’s a talk I gave about writing RIVE: