The reality of my capacity
Notes on week 867
- 867 1 september 2015 EN
With these weeknotes I track and archive whatever it is I spend my time on. They’re public so you can keep me in check.
Last week was all about getting back on track after my vacation, which (if you’re me) goes hand in hand with sorting out notes and project files, and, currently, tuning my personal kanban. The latter helped me to see my true work capacity, which was useful but also depressing. I guess I’ve been putting off dealing with the fact that I just don’t have enough time for everyting I want to do.
On Wednesday I dropped by Codeglue to talk about Geometry Girl with Peter and Maurice. We decided to stick with native iOS for now; programmer Mikkel from Denmark is now building the foundation of the app. I spent some time writing requirements for him, instead of working on the book text (just one example of the reality of my capacity).
Somewhat related to my hybrid writer activities, I wrote a letter to the Dutch Foundation for Literature to put myself up as candidate for their advisory board. Let’s see if they’ll have me.
Finally, in the ‘random’ category, I…
- Did a retrospective with the folks at Hubbub; we looked back at the last sprint on kids’ museum game Vrije Vogels and planned for the next one.
- Tried to figure out what to next on #hobbydev. I’ve had enough of my exploration roguelike (for now) and am having some trouble with game design in general. I kind of decided to work on a platformer next.
- Met with Sander for the first time in a while, which was nice. As head of games at MediaMonks he seems to be knocking it out of the park.
- Visited Two Tribes to play the latest RIVE stuff and worked on structuring my copious draft materials into the in-game conversations. I also wrote some marketing text for Toki Tori 2+ for PlayStation 4, which is coming soon.
- Played board games on Friday, mostly El Grande.
Average step count per day: 10.328
Average staircase count per day: 11
Average sleep per night: 6:31
Average weight: 90,4 kg